SKU: 97752631842

Transition Ripcord

Sale price$2407.50 Regular price$2675.00
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Description

Transition RipcordThe Ripcord has been taking kids to the next level for years, and this redesign will surely turn it up to 11. The Ripcord has evolved to share the best features of our adult bikes, utilizing our Giddy Up linkage design and vertical shock layout. With 130mm of travel, riders have more capability and forgiveness in bike parks and for sidewalk kickers alike. The ultra low standover inspires confidence and fits a wider range of riders with a 365mm reach,

The Ripcord has been taking kids to the next level for years, and this redesign will surely turn it up to 11. The Ripcord has evolved to share the best features of our adult bikes, utilizing our Giddy Up linkage design and vertical shock layout. With 130mm of travel, riders have more capability and forgiveness in bike parks and for sidewalk kickers alike. The ultra low standover inspires confidence and fits a wider range of riders with a 365mm reach, 65 degree headtube angle, and 395mm chainstays. The new frame has internal dropper post routing and comes equipped with a dropper from the get go. This little ripper is ready to GiddyUp!

FRAME Ripcord Alloy 130mm
WHEEL SIZE 24"
REAR SHOCK RockShox Deluxe Select
(165x42.5mm)
FORK Manitou Junit Expert
(130mm)
HEADSET FSA No.57E
STEM Trans-X (35mm)
HANDLEBAR SDG Slater JR
(600x19mm)
GRIPS SDG Slater JR
SADDLE SDG Fly JR
SEATPOST SDG Tellis Dropper
(Youth Specific 75mm)
BRAKES Shimano MT410 Short Reach
ROTORS Shimano RT56 (180/160mm)
SHIFTER Shimano Cues SL-U6050 Short Reach (10sp)
DERAILLEUR Shimano Deore RD-M5130 Short Cage (10sp)
CASSETTE Shimano CS-LG400 Linkglide (11-43t)
CHAIN Shimano CN-LG500 Linkglide
CRANK Samox 2 Piece Alloy
(Direct Mount 30t/145mm)
RIMS WTB ST i30
SPOKES Pillar Straight Gauge
HUBS Sealed Bearing (12x148mm Rear / 15x110mm Front)
TIRE/FRONT Maxxis Minion DHRII (2.3)
TIRE/REAR Maxxis Minion DHRII (2.3)
INCLUDED SDG Slater Jr Pedals
Fidlock Twist Bike Base
COLOR OPTIONS

Boysenberry

Glacier White and Red

Raw Alloy
WEIGHT 29.9 lbs / 13.57 kg (Including Pedals)
Specs are subject to change at any time. All complete bikes are 95% assembled and packaged for quick and easy final assembly, and as such, Transition Bikes is not able to make special request build spec changes or modifications to packaging.
Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 97752631842

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B
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bOB wALTERS
Natrona Heights, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
New York, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
L
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L. Hall
Battle Creek, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
West Palm Beach, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
C
Verified Purchase
Catboy
Pawtucket, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 13, 2019

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