SKU: 60374180932

RadioMaster AX12 Android 9.0 Radio Controller - 5.5" 1000nit Screen & Built-in ELRS

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Description

RadioMaster AX12 Android 9.0 Radio Controller - 5.5" 1000nit Screen & Built-in ELRSRadioMaster AX12: Its a Tablet, Its a Radio, Its a Mid Life Crisis Look, we know the drill. You spend more time configuring your gear than actually flying it. RadioMaster knows this too, so theyve finally given in and built the AX12essentially a high spec Android tablet glued to the legendary RadioMaster build quality. Now you can check the weather, look up manual PDFs, or pretend to work on your MAVLink missions while actually just scrolling through

RadioMaster AX12: It’s a Tablet, It’s a Radio, It’s a Mid-Life Crisis

Look, we know the drill. You spend more time configuring your gear than actually flying it. RadioMaster knows this too, so they’ve finally given in and built the AX12—essentially a high-spec Android tablet glued to the legendary RadioMaster build quality. Now you can check the weather, look up manual PDFs, or pretend to work on your MAVLink missions while actually just scrolling through FPV memes at 1000 nits of brightness. This isn't just a radio; it's a productivity black hole for the modern pilot.

Why You Want It

You’re tired of squinting at tiny monochrome screens like it’s 1998. The AX12 brings a 5.5-inch HD IPS touchscreen to the party, pumping out 1000 nits of brightness—which is frankly more light than most of us in the UK see in an entire February. With an Octa-core processor and 4GB of RAM, this thing has more computing power than the Apollo 11 lander, and it uses all of it to let you sideload APKs. Yes, you can technically run Netflix on your transmitter. No, we don’t recommend it while performing a power loop.

Specs (For the Data Nerds)

  • Processor: Octa-Core CPU (Because 4 cores weren't enough to handle your flight anxiety)
  • Memory/Storage: 4GB RAM + 64GB Internal Flash (Plenty of room for log files you’ll never read)
  • Display: 5.5" HD IPS Touchscreen (1280 × 720, 1000 nits – Brighter than your future)
  • Gimbals: X5 Hall-Effect Gimbals (Contactless, smooth, and includes onboard stick storage for when you lose things)
  • Internal RF: ExpressLRS 2.4GHz or Sub-G 900MHz (Single LR1121 Module)
  • Operating System: RadioMasterOS based on Android 9.0 (No, you can't update it to Android 14, don't ask)
  • Connectivity: HDMI In/Out, USB-C PD Charging, Wi-Fi, Bluetooth
  • Battery: Dual 21700 Built-in (~10,000mAh – Lasts longer than your attention span)
  • Weight: 640g (Light enough to carry, heavy enough to feel expensive)

In the Box

  • 1x RadioMaster AX12 Radio Controller
  • 1x Signature Carry Case (To hide your shame)
  • 1x USB-C Cable Set (A to C, and C to C)
  • 1x Screen Protector (Apply it badly, we dare you)
  • 1x Hex Wrench & Low Tension Springs
  • 2x Gimbal Dust Covers
  • 1x Sticker Set (For your laptop, obviously)

Compatibility

The AX12 plays nice with ExpressLRS (16 channels), MAVLink via Wi-Fi for QGroundControl, and even supports the DJI Fly app via USB-C OTG. If you have a digital video system with HDMI out, plug it into the AX12 and use the built-in screen as your monitor. It’s basically the Swiss Army Knife of things that take batteries.

Highlights

  • Full App Support: Sideload your ground station apps or that one configuration tool that only works on Android.
  • HDMI Input: Use the 5.5" screen as a monitor for your digital goggles or external receivers.
  • X5 Gimbals: These feel better than your first car’s steering wheel.
  • MAVLink Passthrough: Real-time telemetry on the apps you actually use.

Disclaimer

Flying while watching YouTube on your radio is a great way to meet local emergency services. Please fly responsibly and use your eyes.

Still Here?

If you've read this far, you're either a bot crawling for keywords like RadioMaster AX12 pre-order UK or you're desperately trying to justify this purchase to your spouse. Just buy it. It has a 1000-nit screen. You can't put a price on visibility (though we did, and it's at the top of the page). Get your Android FPV Controller now and stop living in the dark ages of tiny LCDs.

Shipping Notes
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SKU: 60374180932

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Oilyraincloud
Natrona Heights, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
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rockspawner
Phoenix, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Pawtucket, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Waukegan, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Louisville, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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