SKU: 43262041105

Specter Ops - Broken Covenant

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Description

Specter Ops - Broken CovenantOur sacrifices have not been in vain. Even now our agents are zeroing in on an ancient Raxxon facility. The name of that facility? Raxxon Pharmaceutical Headquarters. That is right, Faithful, before Raxxon Global there was Raxxon Pharmaceutical and we have found what used to be its beating heart. The information our agents uncover there will surely bring Raxxons dark past into the light. The Battle Continues Shadow of Babel was only the beginning.

Our sacrifices have not been in vain. Even now our agents are zeroing in on an ancient Raxxon facility. The name of that facility? Raxxon Pharmaceutical Headquarters. That is right, Faithful, before Raxxon Global there was Raxxon Pharmaceutical and we have found what used to be its beating heart. The information our agents uncover there will surely bring Raxxon’s dark past into the light.

 The Battle Continues

Shadow of Babel was only the beginning. Hunt or be hunted, all the while knowing that your actions have greater consequences. Will you liberate humanity or perpetuate its oppression? The war between Raxxon and A.R.K. continues in Specter Ops: Broken Covenant. 

From prolific designer Emerson Matsuuchi comes the next thrilling installment in the Specter Ops universe. Return to the innovative and engaging hidden movement gameplay of the original Specter Ops: Shadow of Babel.

A War in the Shadows

In Specter Ops: Broken Covenant, a lone A.R.K. agent must attempt to infiltrate a  scientific facility hidden away deep within the jungles of South America and long abandoned by Raxxon.  With the help of advanced equipment supplied by A.R.K., as well as their own unique ability, they must retrieve three mission targets and escape. Each turn, the agent player will secretly mark their position on the game board as they work their way closer to the mission targets scattered throughout the facility . In addition to equipment cards and unique ability, the agent can use a series of supply caches on-site to complete their objective.

Raxxon has no intention of making things easy for the agent player. A team of two or more genetically modified hunters will be looking for clues of the agent’s trail or signs of activity in an attempt to locate and dispatch them. Each superhuman hunter possesses unique abilities designed for hunting their prey, but the true danger lies in their teamwork. Together, they’ll need to systematically determine the agent’s location and cut off any escape path.

The Tools Have Evolved

Fans of the original Specter Ops will enjoy discovering the new agents, hunters, equipment cards and gameboard. These are all fully compatible with the previous version, but new additions such as the Interceptor and supply caches will offer even more variety in gameplay! Combine both versions for even more options in the struggle between Raxxon and A.R.K.

A Broken Covenant

Specter Ops: Broken Covenant offers an all-new way to experience the streamlined stealth action adventure of hidden movement, strategy and deduction. Plot your moves in secret or hunt down the intruder. Remember, there’s no room for error. It’s hunt or be hunted.

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SKU: 43262041105

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bOB wALTERS
West Palm Beach, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
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David Taylor
Port Orchard, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
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L. Hall
Grantham, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
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W. Vincent
Lake Worth, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
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Catboy
Houston, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019

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